Each profession have unique set of
skills, here are unique skills for Ranger:
Traps--Traps are utility skills that can be placed at a ranger's
current location. When an enemy enters a trap, it is triggered. For example,
Spike Trap will cripple and bleed enemies that pass through it. A trap can
remain active as long as the ranger chooses to remain close to it. A ranger can
only have one of each trap type out at any given time.
Spirits--A spirit skill summons a nature spirit that influences the
area around it. For example, Sun Spirit applies additional fire damage to
allied attacks inside its influence. A spirit stays out for a short period of
time and goes away if the ranger wanders too far away from it. Spirits can be
attacked by enemies and removed from the battle. A ranger can only have one of
each type of spirit out at any given time.

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